BOND

Jun. 2nd, 2020 10:54 pm
deerlyloved: (073-2)
[personal profile] deerlyloved
Who: everyooone
When: Day 64, late evening
Where: the lounge

[It may be eternal night, but it's night on the clock when the lounge car is taken over by ~*~spooky things~*~!

The candles linens thrown over the table were stolen from Licorice's dorm, but the crystal ball was awkwardly bought for this purpose by someone who has absolutely no idea what he's doing and absolutely no social skills.

In other words there's a really nervous scrawny guy in a witch hat sitting in the lounge trying and failing to look like a fortune teller. He will address those who enter in a very small voice.]

Uhm... Do you want to talk to dead people?

[Or you could be doing something else who knows. Feel free to hijack the post.]
[personal profile] awakenerd
Who: anyone
When: day 57, afternoon
Where: anywhere it's a mingle

[This is a mingle but there is a comment in a Chain Chat to the whole train!]

Rean: A while ago some of us were discussing a festival where every team puts on a production, game, booth, whatever, maybe based around team bonds or interests.

What do people think? Maybe it's a good time to to talk about it again?


[Feel free to discuss with each other! Or just mingle as usual.]
[personal profile] hot_mess_express
Who: You
When: Day 52, morning
Where: Anywhere

[Of course there's still the flowers that, when stepped on, enhance or dull a sense, and there are still some chocolates in the lounge if you missed them or want more.

But this morning dawns with an infestation of bats.

That is, tiny tiny clockwork bats that get in your hair and coffee and make tiny tiny clockwork bat screeches.

Should you encounter a clockwork bat, and they're pretty hard to dodge, the next person you talk to will... Well, see one of your memories.

Otherwise it seems like a pretty typical morning, and the bats will be gone by afternoon.]
bad_crowmance: TOCS Manga; Smile; Conversational (13224774)
[personal profile] bad_crowmance
Who: Crow and Rean
When: Day 50, afternoon into evening
Where: first Ginger Car, then the Beach

[ So, sometimes you ask a guy that you definitely aren't going out with on a date. You know, just spending some quality time romancing a guy who definitely isn't your boyfriend. It's fine, don't worry about it.

Anyway.

Crow had originally intended to take Rean out on their date within a day or so of asking him, but one thing led to another and it's been fifteen. Whoops. Either way, he's showing up now at Ginger's car, dressed very nicely and he's knocking. He could just call Rean over telepathically but why not go the whole nine yards? Crow's always enjoyed being Extra.
]
[personal profile] advisories
Who: trialgoers etc!
When: Day 50, morning
Where: the ~trial zone~

[Another morning, another Trial! Ugh.

At least this one seems normal, starting out with a shake and the Hermit’s booming voice:]

"Good morning, Heroes. You can guess why you're being called, but before we begin I have an official statement. The Prince of Stars and associates were not responsible for yesterday's Trial. It appears the system was copied by a Malicious entity -- we apologize for any confusion and are doing our best to locate this entity and find a way to prevent any such incidents in the future.

In the meantime, we've scheduled a low-stress Trial for today to lift your spirits. With teamwork and a little silliness, let's search for unity and peace within ourselves."


[The Hermit's tent is in the clearing, awaiting your arrival.]

rules | sign-in | mingle | rooms | winners & endgame
[personal profile] joybound
Who: you??
When: Day 48, evening and night
Where: the library and beyond

[As sun sets today, everyone will receive a message on their Chain:
☆: Good Evening my precious, charming heroes!
☆: It's been awhile since we had a party, so I was thinking you guys could use a pick-me-up.
☆: If you're interested, come down to the library ♥

Should you take the suggestion, you'll find the library has been decked out in fairy lights, with pink glittery star-shaped decorations all around. In the hallway are tables with trays of fruit tarts and fizzy drinks, and there's cheerful electronic music playing over the intercom.

In the center of the library, there's a new hexagonal bookshelf, accessible from every angle. It spins, allowing passengers to browse without bumping eachother around, and on it are a new collection of books. Some you might recognize from home -- if you ever wrote a book yourself, or had one written about you, it's here. Everything from formal biographies to grade school story projects has been brought in, in a delightfully embarrassing celebration of the passengers.

And if that wasn't enough to make you blush, there's also a slew of new books about you... The trains Heroes have been written in to a variety of fairy tales. In one story, you may find yourself a knight on a white horse rescuing your teammate and riding off into the sunset. In another you're a fairy godmother. You may even be a witch or a dragon! Given enough time, you'll probably find a story that puts you in just about every role, in a cast with just about every other passenger, teammate or no.

Be careful, though -- at random chance, reading a story about yourself might make you feel like acting out that role in real life! Those effected by this will consider other characters from that story to be their roles as well -- if your teammate was your Prince Charming in the story, you'll think they are in real life! All in a harmless, bond-promoting way, of course. This effect will wear off after an hour or so, and one character can be afflicted multiple times.

Will you get lovingly teased by over-the-top fanfiction? Probably. Will the library be covered in glitter forever? Definitely. Is it worth it...?

Well. Prince Cardamom thinks so. He's also joined in for the night, and will gladly play out stories with you, or face your ire. Enjoy the party!]

[[OOC: There's a prince toplevel here, though as always threads are subject to mod energy levels. If you'd like to handwave your character asking questions/etc, please feel free to poke Cleo#9893 @ discord and I'll work out what kind of information you might get! Thank you!]
trainmasters: (Default)
[personal profile] trainmasters
Who: Heroes! Old ones, new ones...!
When: Day 42, afternoon
Where: Around the train

[ Good news, everyone! Those pesky cicadas are gone at last! You might have even had a chance to relax, except....

Except for the heat wave.

It's like the worst parts of the last dregs of summer come to torture you with excrutiating heat. It's heat so bad you could swear that you've started melting yourself the second you step outside. It's terrible. At least with the cold you can add more layers on, how are you supposed to deal with heat?? You can't just walk around naked??

(That's not a suggestion.)

Here's the thing about the heat, though: It's bad enough that it's causing mirages-- mirages of people you may even recognize, people who are lost in the dark. People who will try to lead you into danger, people who don't want what's best for you after all....

That aside, you may or may not have noticed that there's some new teammates on the train! The notification appears cheerfully on everyone's Chains:
WELCOME NEW HEROES

And you may find yourself wearing a label you can't seem to remove until you've spoken to at least one other person: "Hi, I'm ______! Talk to me about ______!"

There's a mischievous giggle in the wind that you may recognize as the same one that ran the plants and secrets game. ]

[[ NOTES: You're welcome to make team posts if you like, or intro directly into this mingle if you haven't already. Until next month's placements, the heat wave will persist. Characters stand the risk of seeing castmates not in the game until that point, mirages from the heat. Enjoy! ]]
trainmasters: (Default)
[personal profile] trainmasters
Who: Everyone
When: Day 36, early morning
Where: around :)

[In the wee hours of the night, you may be woken by an increasingly loud clear, bell-like tone, a beautiful resonating sound that fills the air. Then, suddenly, a flood of strange square-shaped sparkles appear, floating around like magical fireflies, bringing with them a pleasant warmth. They increase in size and volume until the air itself whites out with a bright but pleasant light. While you can't see, you can hear the bell, and the distant rushing of water.

Abruptly, the sound stops, and the bright light fades to reveal... no particular changes in the immediate area. No visible ones, anyway, besides a break in the rain. Audibly, on the other hand... suddenly, the air is full of birdsong. While a few tropical birds already existed in the nearby jungle, there are far more of them now, especially in the direction of the abandoned town.

Should you head that way, you'll find that the area has been purified -- while the buildings are still a bit damaged and overgrown, the monsters have been replaced by normal lizards and a few chattering monkeys, and the plantlife is now mostly harmless. As the sun rises, millions of new flowers will bloom in its warm rays. Unfortunately, there are still no residents. But their belongings are now yours to shuffle through, or to preserve for their potential return -- it's up to you!

Past the town you'll see that the wetlands on the opposite coast of the island have also been revived. A mangrove swamp grows lush and mossy, with remarkably clear waters full of tasty fish. Wetland birds nest in the trees, and frogs (now without any poisonous ones mixed in) chirp away in the night. This area, however, is not completely harmless -- while free of corruption, there are still perfectly normal alligators!

Head back towards the Prism on the beach, and you'll see that it's now glowing green, and the sea is clear and beautiful much further out than before. In fact, it seems the entire island you're on is now purified -- you can swim all the way around with no trouble. The island itself turns out to be about 8km in diameter -- the rest of the surface is taken up by ocean, now full of healthy fish and even some dolphins!

However, you haven't cleared this Star yet... about 2km from the Prism shore there's another, smaller island, mostly taken up by a some kind of ancient ruin, the sea immediately near the island is black and oddly still -- should you enter it, you'll find the water is still alive, reaching up to try to drag you down into the waiting mouths of unseen horrors. Get past this and you'll find the ruin a trap-filled nest of corrupted snakes, tiger monsters, giant man-eating geckos, and an overgrowth of plants that are almost entirely deeply poisonous. The halls and passages are full of caustic slimes that take on the form of your fears -- basically every enemy you've faced so far is now concentrated on this tiny island. The last baston of Malice on this Star is a deadly one.

But you've made some amazing progress! Almost as if in celebration, a flock of little blue birds settles in the Aurora's clearing, chirping away in the trees. Their song makes you feel celebratory, too -- hearing it greatly increases one of your positive emotions. Joy, love, trust -- some part of you is feeling great!

What a good time to respond to that ChainChat Message asking for upgrade suggestions...]

[[OOC NOTES: CONGRATULATIONS on your TWO levels of Prism purification, guys! There is a toplevel for ICly suggesting train upgrades here, so check it out! You can submit more than one suggestion if you wish, as there will be two upgrades added. Next week we'll post a poll, and the week after the upgrade will be implemented.

The updates to the Setting page to reflect this post will be made soon, so keep an eye out!]]
bluediligence: (The answer is "cuz I say so".)
[personal profile] bluediligence
Who: Heroes
When: Day 35, evening into night
Where: Outside the train! Inside the train!

[ How do you unwind after several hours of seriously intense socialization? ]

[ Do you, perhaps ... mingle? ]
[personal profile] hot_mess_express
Who: All Heroes, Great and Small
When: Day 35, early afternoon
Where: The Beach Zone

[ It's come time for a trial once more! The setting this time seems to be a beach party-- there's blankets set up with umbrellas, lights strung up to palm trees, speaker with music coming out of them... There's even a bar set up! A bubbly, girlsh voice comes booming out. ]

How does it go again? Oh right! Come hither, heroes! Come and prove thy worth.... It's time for you to get to know each other even better! They say that still waters run deep.... Why don't you take a dip beneath the surface?

[ There is a table near the bar with several plants set up in pots. The rules are written up on a piece of paper.The title is just one word:

SECRETS
]

RULESTURN-INWINNERS AND ENDGAME
[personal profile] hot_mess_express
Who: heroes
When: day 30, midnight to dawn
Where: the train

[At precisely midnight a clock bell tolls, loud and mournful in the quiet night. An owl screeches, the dramatic chords of an organ start to play then are cut short in a jangle of notes.

If you're awake a hoarse voice growls, it might wake you even if you're asleep.]

Arise, heroes, and sate your hunger.

[Those not sleeping through all this will find a sudden spike in their primal urges. The needs of any form they possess may overcome reason, and the desire to slake thirsts both literal and metaphorical is intense.

If you're a wolf perhaps you want to hunt or draw close to your pack, if your taste is in blood, well. If you're just human it might be that your darker desires, possessiveness or even curiosity get the better of you in ways you don't normally let them. Desires need not be violent or sexually charged, but should be things your characters harbor at least some inclination towards wanting even if they deny it usually. Fluffy desires are still desires.

By morning light the effects will fade. And you'll all feel far less tired than you'd expect for a night partying.]
[personal profile] awakenerd
Who: Rean, Crow, and Randy
When: day 28
Where: the garden

[Rean's been passed out since princess maker, so a good 40 hours at least. When he wakes up... well he's immortal but here's never been in a position where there's no ambient mana he can use to even function basically. He feels fuzzy and almost like he's sick for over an hour, and he runs into more than one wall and that's all so absolutely unreal to him he finally texts Randy and Crow a simple word Garden. It takes him three tries to spell it right before hitting send.

And he'll be there next to a chalk circle full of symbols.]

[BOND]

May. 28th, 2019 01:08 am
voreaciously: (7)
[personal profile] voreaciously
Who: 80H and you! Eat, drink, and be merry! It's a mingle.
When: Day 25, afternoon
Where: The Lounge

Let them eat cake! (not something she actually said tho ok) )
desirestruth: (The heart that couldn't bear it)
[personal profile] desirestruth
Who: you. Right there.
When: Day 24, Noon-ish
Where: the happy funtimes express

[Right, so. Yesterday was a Lot for several of us! There was a trial, some of us have more tokens to use, we’re all hurtling towards a possibly inescapable doom, it’s great.

But instead of focusing on that! Today in the lounge, one can Lucien and Naeva with a basket full of paper flower charms, made so you can hang them on your wrist or in your hair. The flowers are...well, Naeva’s doing her best to make them, and she bought a great deal of pretty origami paper for this.

Of course, when you take one, there’s affirmations attached to them. And the large princely Licorice may give you one directly. Such are the wonders of life on the Fun Train.

You may also just choose to mingle about the train, whatever, live freely.]
[personal profile] luckyheart
Who: you (?)
When: day 23, noonish
Where: out...side...?

[So while you were all at the meeting or avoiding it, a new guy woke up in Licorice, took a few minutes to get dressed and orient himself, and climbed out the window. While dodging his fellow heroes he explored a bit, then spent some time poking around his Chain and grilling the Construct until he figured he had a decent idea of what was going on. After that, he sat and thought.

And then he came back to the train. Now, as the meeting lets out and lunchtime is upon us all, there's a strange and unfamiliar red-haired man in his late 20s in the middle of the clearing, throwing himself on the ground and wailing as loudly as possible.

Fortunately since he's in licorice uniform, it's immediately clear you'll get paid to deal with this! Oooor you could choose not to and just listen to it while you try to mind your own business.]
[personal profile] awakenerd
Who: You
When: Day 23 morning
Where: The Lounge

[So you've all been invited via Chain to an "Informal Train-wide Meeting". Rean has a few things to say and then the rest of the post can be discussing things among each other really.]
grimpa: (11)
[personal profile] grimpa
Who: whoever!
When: Day 22, afternoon
Where: ~around~

[There was a trial today! Did you earn some Sparks for a new purchase or new memory? Did you miss it entirely and are gonna be miffed at the lost opportunity? Are you too busy doing other cool stuff and don't really care? What are you doing right now, Aurora? LET'S MINGLE.]
desirestruth: (Default)
[personal profile] desirestruth
Who: Everybody
When: Day 19, afternoon
Where: Everywhere.


[Well. Some of us may have had entirely too exciting a morning, but this afternoon, anyone going through the train will find tables set up with piles of flower crowns on them and signs reading 'decorative bond, please take one'. There's a preposterous amount of them, more than enough for everyone on the train to have their own flower crown.

There are also baskets of flowers set out in the lounge, and instructions for making your own crown, if none of them suit your fancy. This is clearly harmless stress relief, Aurora, go for it.]
[personal profile] advisories
Who: everyone
When: Day 18, starting just after dawn
Where: The Hermit's Tent, and all around

[This morning as the sun begins to pour through the train's windows, there's the tremor that signals a Trial.]

Come hither, Heroes. Prove thy worth. Or something like that!

[It's the same older man's voice from the sixth trial, and outside is the same fortune teller's stall. Today the front flap is lifted to show a normal interior -- there's a wooden table, carved with geometric patterns and painted in bright colours, lit by teal-coloured carved candles.

At the table sits a man of indeterminate age, somewhere between 30 and 60. He's wearing what appear to be monk's robes, teal with patterned trimming. In front of him is a crystal ball and a stack of bingo cards, along with a stand-up sign bearing the rules of this Trial.

Across the top in large font, it says:

Icebreaker Bingo


Good luck and have fun!]

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