desirestruth: (And fell into Hell)
[personal profile] desirestruth
Who: The Glitter Criminal
When: Day 42, Morning
Where: The Jackal Express

[Hey, Aurora. Do you hear that? A slight whining noise, barely audible over the noises of the train itself?

Well, early in the morning of day 42, that whine becomes a loud POP.

And now all the public cars and all of Senna is literally covered in glitter. Glitter rains from the vents. Shoots out from under seats. Glitter big enough to come in funny shapes. Tiny iridescent glitter that you're never going to get out of your clothes coats the windows, making the scenery glimmer. Glitter everywhere in every shape, size and color.]
[personal profile] hot_mess_express
Who: All Heroes, Great and Small
When: Day 35, early afternoon
Where: The Beach Zone

[ It's come time for a trial once more! The setting this time seems to be a beach party-- there's blankets set up with umbrellas, lights strung up to palm trees, speaker with music coming out of them... There's even a bar set up! A bubbly, girlsh voice comes booming out. ]

How does it go again? Oh right! Come hither, heroes! Come and prove thy worth.... It's time for you to get to know each other even better! They say that still waters run deep.... Why don't you take a dip beneath the surface?

[ There is a table near the bar with several plants set up in pots. The rules are written up on a piece of paper.The title is just one word:

SECRETS
]

RULESTURN-INWINNERS AND ENDGAME
trainmasters: (Default)
[personal profile] trainmasters
Who: everyone
When: Day 35 morning
Where: the lounge car

[This morning, or whenever you wake up, you will find that there are delicious smells wafting from the lounge car. Upon investigation, one will discover a beautiful spread of hot cocoa and tea and coffee and many marshmallow animals, ideal for putting in your drinks or simply eating wholesale. It isn't just cats either, but many animals of a similar quality of marshmallow, whatever kinds you'd like. But you may find the warm fuzzies they impart might be a bit more than internal.

In a conspicuous place is a note in handwriting many of you may find quite familiar at this point:

Thanks for your help.

- Hazel


His signature isn't alone, either. There are a couple of others, though somehow they're far less readable? Some are definitely just little drawings. Weird.]

[[ooc notes: 10% furry event!! many marshmallows have no effect, but those that do will instill temporary animal parts up to a kemonomimi level! enjoy your ears and tails, folks. and your newbies.]]
fairwind: (Default)
[personal profile] fairwind
Who: everyone
When: Day 32, morning
Where: the clearing

[As the final session of exploring the town ends, it's getting close to dawn.

There's a break of about an hour, while the explorers return, licking their wounds. Then, a flash of dark, violet sparkles, and a petite young man with many many wings appears, standing atop the train.

Some of you have heard his voice before, speaking of justice in Trials. You might've heard about him, and how there's "something wrong with him", too. This is The Angel, and his wings are dyed a deep black, with feathers falling out in a sickly way. He doesn't look too pleased, but he also doesn't look like he's about to attack.]

So, you searched. What did you find out? I want to know if you really think this universe is worth saving.

If it's not... Then there's no point to your existence, is there?

[Well. He's not attacking yet, anyway. He is taking a moment to gesture at your deertaur companion though -- a wisp of black wind is pulled out of his mouth.]

I'll give you one chance.

[At least your dead companions are safe? They're waking up now in their rooms, none the worse for wear. But they remember dying, and they have a deep sense that they've seen a kind of void no person should ever look into.]
desirestruth: (The heart that couldn't bear it)
[personal profile] desirestruth
Who: you. Right there.
When: Day 24, Noon-ish
Where: the happy funtimes express

[Right, so. Yesterday was a Lot for several of us! There was a trial, some of us have more tokens to use, we’re all hurtling towards a possibly inescapable doom, it’s great.

But instead of focusing on that! Today in the lounge, one can Lucien and Naeva with a basket full of paper flower charms, made so you can hang them on your wrist or in your hair. The flowers are...well, Naeva’s doing her best to make them, and she bought a great deal of pretty origami paper for this.

Of course, when you take one, there’s affirmations attached to them. And the large princely Licorice may give you one directly. Such are the wonders of life on the Fun Train.

You may also just choose to mingle about the train, whatever, live freely.]
[personal profile] awakenerd
Who: You
When: Day 23 morning
Where: The Lounge

[So you've all been invited via Chain to an "Informal Train-wide Meeting". Rean has a few things to say and then the rest of the post can be discussing things among each other really.]
grimpa: (68)
[personal profile] grimpa
Who: Eliza, Fang and interested parties
When: Day 21, morning
Where: The beach

[Remember on Day 12 when we got back actually-pretty beaches and actually-safe shallows? WELL. Today there's a mass message from one of your resident cute Thymes on ChainChat!]

Eliza: hi hi hi!
Eliza: Do you know how to swim? 🏊🌊
Eliza: Do you want to learn how?? Knowing how to swim is great for fun and saftey 🐠
Eliza: Meet us on the beach for lessons today 🏖️

[If you decide to follow up on that and head in that direction, or are just out on the beach for other reasons, you'll find Eliza (in a cute two-piece) and Fang (in boring black board shorts, but check those hella scars) hanging out along the shoreline, a bottle or two of sunscreen and Thyme-colored towels at their feet! If you pass close enough you may be greeted by a friendly wave or a business-like nod.]

Did you want to participate in our swimming lessons?
desirestruth: (Default)
[personal profile] desirestruth
Who: Everybody
When: Day 19, afternoon
Where: Everywhere.


[Well. Some of us may have had entirely too exciting a morning, but this afternoon, anyone going through the train will find tables set up with piles of flower crowns on them and signs reading 'decorative bond, please take one'. There's a preposterous amount of them, more than enough for everyone on the train to have their own flower crown.

There are also baskets of flowers set out in the lounge, and instructions for making your own crown, if none of them suit your fancy. This is clearly harmless stress relief, Aurora, go for it.]
[personal profile] advisories
Who: everyone
When: Day 18, starting just after dawn
Where: The Hermit's Tent, and all around

[This morning as the sun begins to pour through the train's windows, there's the tremor that signals a Trial.]

Come hither, Heroes. Prove thy worth. Or something like that!

[It's the same older man's voice from the sixth trial, and outside is the same fortune teller's stall. Today the front flap is lifted to show a normal interior -- there's a wooden table, carved with geometric patterns and painted in bright colours, lit by teal-coloured carved candles.

At the table sits a man of indeterminate age, somewhere between 30 and 60. He's wearing what appear to be monk's robes, teal with patterned trimming. In front of him is a crystal ball and a stack of bingo cards, along with a stand-up sign bearing the rules of this Trial.

Across the top in large font, it says:

Icebreaker Bingo


Good luck and have fun!]
[personal profile] hot_mess_express
Who: Heroes
When: Day 17, morning
Where: the party zone The Fairy Circle

Come hither, Heroes. Prove thy worth.

Just like always, the train shudders in response to some foreign power. You’ve been here before, haven’t you? You know what will happen when you venture out of the train and into the dark forest beyond in search of some old house, or a tower, or whatever fresh nonsense awaits you.

But there’s no inexplicable new castle or what-have-you. Instead the air outside the train is filled with glittering bubbles floating lazily above what appears to be a collection of large white mushrooms grown in a circle.

Obviously there is no door, and touching any of the bubbles will simply cause them to burst. Should you step into the circle, however….

Foolish heroes, destined to be swallowed by the encroaching malice… can your hearts truly withstand the nightmare that is reality?

Darkness overtakes you.


Welcome to The Nightmare )

RULESEFFECTSQ&ATURN-INWINNERS & ENDGAME
[personal profile] joybound
Who: everybody!
When: Day 16, evening
Where: wherever you are

[As the sun sets and the new stars come out, there's a message on the ChainChat app. The username is new -- it's not The Construct, but it also doesn't have a profile attached, and doesn't accept private messages. It appears to be some different admin account.]

★: Hi everyone. Good news and bad news here. Good first: you should find your new train car attached as of this message! You guys wanted a garden, so hopefully you'll like this one.
★: As for the bad news: we're having a bit of a problem generating positive energy, so from now on we're adjusting the whole "sparks of light" thing. Starting tomorrow, you'll only get a payout when you consciously make a decision to increase your bonds. We're talking about increasing prices, too, but... one thing at a time.
★: Sorry for the bad timing.


[There's a pause, and then a follow-up.]

★: There are some things I ought to explain now, but I'm not sure where to start. Just be aware that things might get rougher in the future. And that Trials... I might've lied a little about those.
★: I'm sorry. This wasn't supposed to happen. Please try to hang in there.


[It's not a cheerful message, but on the upside, there is in fact a new train car at the end! On the outside it looks like one of the communal cars, with a stylized flower symbol on the door. Inside, however, it's a huge greenhouse. There are several different "rooms", each about 50 feet square, aligned to different climates. It also comes with various basic gardening tools - trowels, gloves, etc -- and enough seedlings to get started growing flowers and veggies. There's always (artificial) sunshine coming down through the glass roof, and the soil in the beds never loses fertility. There are even benches here and there -- it's not only a practical facility, but a nice place to relax!

More seeds and seedlings, equipment, and decor, can be bought via the sparks shop. You may in the meantime assume any simple plants you want are provided -- but they won't be re-issued for free if you kill them!]

[OOC: You can use this toplevel to reply to the prince's chat message. He'll respond for a limited time, but you can use this opportunity to uncover some major plot info! You're also more than welcome to talk to eachother -- it's a chat room and the conversations are public. The changes to the sparks system are outlined in this OOC comm announcement. Thank you!]
[personal profile] nihilmancy
Who: Heroes, possibly suffering
When: Day 16, Late Morning through Afternoon
Where: Aurora

[Well, that just happened! Many people on the train are now doubtlessly the worse for wear, physically and psychologically. How are you sorting all of that out?

Alternately, maybe you have enough Sparks for a memory and you're playing it on the big screen? Or you're testing out a new power?

Or maybe you have something else in mind? Mingle away!]
desirestruth: (Default)
[personal profile] desirestruth
Who: everybodyyy
When: Day 15, evening
Where: The lounge.

[Some of us are covered in fruit, some of us aren't, but there was a trial so naturally, as the sun sets and stars sprinkle the sky in odd colors, it's time for a memory mingle!]
[personal profile] hot_mess_express
Who: unfortunate (?) souls
When: Day 15, afternoon
Where: some shady tent

Come hither, Heroes. Prove thy worth.

[Oh boy it's Trial time guys!!

That is to say there's the usual slight shake of the train, and outside a trial area appears! This time it's a highly decorated cloth tent, reminiscent of a fortune teller's stall, and the voice calling the heroes forth is a deep, aged and manly one. A warm light peeks out from behind the curtained entrance, welcoming you inside.

Those who go in, by their own will or compulsion, will find themselves in what seems to be a theatre lobby. There's a pretty, golden fountain with bench seating around it and lovely flickering oil lamps on the brocade walls.

For a little while, you're left to mingle.]

SIGNUPS ☆ PREGAME MINGLE ☆ RULES ☆ ROOMS ☆ WINNERS & ENDGAME
[personal profile] joybound
Who: everyone
When: Day 15, morning
Where: ChainChat

[This morning when you check your Chain, you're greeted by a new message from The Construct:
Thank you for your responses to our upgrade ideas poll. Your suggestions have been taken into account and compiled into this convenient poll. Votes will be tallied within a few days, so please reply promptly. Thank you very much!
This poll is closed.
Open to: Registered Users, detailed results viewable to: All, participants: 15


select your preferred upgrade

View Answers

a hospital upgrade / a lab
4 (26.7%)

a gym / a training area
4 (26.7%)

a bar
0 (0.0%)

a casino
1 (6.7%)

a community garden
6 (40.0%)

OOCly, the poll will close next Friday when the results are posted. ICly... feel free to use this post to argue in the chat rooms if you like!]
desirestruth: (The heart that couldn't bear it)
[personal profile] desirestruth
Who: Everybody!
When: Day 14, morning
Where: Public Lounge

[Good morning, Aurora. Things seem peaceful, don't they? But, well, there is a terrible doom brought upon this train. Maybe you noticed it near your
car. Maybe you felt a terrible presence in the wee hours of the morning. Maybe you just wanted to get breakfast in peace. But anyone going through
the lounge today will find themselves presented with something strange and terrible.

Stickers.

They're bright. They're sparkly. Naeva has an inordinant amount of them and is sticking them on anyone and anything she can get close to. If you ask, she'll probably
let you pick one out. Or maybe just snatch a sheet from her when her back's turned.

And hey, if you're not here for stickernanigans, maybe you still have some memories to broadcast? It's a beautiful morning for a beautiful mingle!]
spectacularluck: (pic#12635944)
[personal profile] spectacularluck
Who: Everyone
When: Day 13, afternoon
Where: Public Lounge

[ Guess who's trying to earn as many Sparks as possible? This guy. So on Day 13, sometime during the day each Team may have received a quick visit from this guy, encouraging them to come to the public lounge during the afternoon to partecipate on a get to know each other exercise. For anyone who asks, he'll explain on very generic terms that it's just a game of truth or dare or kiss, and he's going to try his best to convince people to actually show up.

For those who do show up at the public lounge in the afternoon, he's going to explain the basic set up ]

All right, so, the whole thing is pretty simple. Usually, I guess there should be something to spin or help with randomly selecting people, but that's going to get complicated, so let's skip that one. You see someone you want to get to know, you partner up with 'em.

Here's the rules. You ask your partner to pick Truth or Dare, and ask or provide your challenge accordingly. As the person who's been asked or challenged, you will have the option to back out of it by kissing your partner instead. Doesn't have to be anywhere specific, there's kids here.

You won't win anything out of it except, huh, my gratitude for taking part, I guess.
trainmasters: (Default)
[personal profile] trainmasters
Who: Everyone
When: Day 12, evening into night
Where: the Aurora

[As evening approaches, you hear the jingle associated with an official message from your Chain. It's the same balloons and confetti animation as the last time newbies arrived, and the same message as well:]
WELCOME NEW HEROES

[As anticipated, some newbies are waking up in their rooms, in the usual nondescript undies or team pyjamas.

Just after this, however, something much more startling happens...

Outisde, the bell tone gets all the louder, a beautiful resonating sound that fills the air. Then, suddenly, a flood of strange square-shaped sparkles appear, floating around like magical fireflies, bringing with them a pleasant warmth. They increase in size and volume until the air itself whites out with a bright but pleasant light. While you can't see, you can hear the bell, and the distant rumbling of stone.

Abruptly, the sound stops, and the bright light fades to reveal a sky painted in sunset hues. Where there was once a dark and hostile jungle with cracks in the ground, there's now a colourful rainforest environment and a floor thick with bright moss. The sounds of birds and insects and regular wildlife rise over the previous silence, and the aggressive plantlife is replaced by large flowers and succulent fruits. In one direction, a dirt path winds through the trees, and in the opposite, the brush gives way to a stone formation with a flat top and an opening flanked in carvings of water and plants.

If one were to enter the new cave entrance, they'd find the previous moon crystals replaced by rainbow ones that reflect sparkling light onto the floor, and feel soothingly warm to the touch. Further into the caves, there's a carved stone path that leads to the beach you initially arrived on. There stands the Prism: a large floating cube in the center of gyproscope-like concentric rings. Where it had been glowing black, it's now a royal purple, and the light and energy from it are significantly less malicious than before -- though still far from pure. The beach itself is now covered in fine white sand, and the sea no longer tries to pull you in -- provided you don't go out too far.

Because not all is well on this Star just yet. While the nearby water contains a reef of colourful fish, 100 meters or so out to sea the water turns black again. While under water in the safe area, you can occasionally see the shadows of great and terrible monsters deep in the dark.

Likewise, should you choose to follow the first path, after ~1km you'll find the forest fades back into the previous dense, dark jungle. At the edge of the darkness, there's something new -- the remains of what looks like a modern town. It's all overgrown, cottages twisted into ruins and streets covered in vines and prowled by tiger monsters and a new threat: towering reptilian creatures that climb the crumbling shells of apartment buildings and the empty City Hall, like geckos increased to dinosaur size. They're fast, and if they catch you they'll swallow you whole. On the one side, that makes it easier for someone to save you -- they could cut you out. On the other, those unable to be rescued will find their skin and muscles becoming slowly more transparent and stiff, the colour and feeling leaving them until their minds are trapped in a useless shell. Those found in that condition later must be saved via the healing pods -- but they'll remember their stay in their glass bodies, with their blood running and heart pumping like a living anatomical model of their organs.

On the Aurora, however, you're welcome to enjoy the first sight of the sun in 12 days. As the brilliant sunset moves into a night reigned over by a gentle moon, the Heartbeat Festival remains in full swing. So celebrate your victory with a glass of shimmery alcohol and a kiss, because you've done it -- your love has purified a part of this Star!]

[[OOC NOTES: CONGRATULATIONS on your first Prism purification, guys! There is a toplevel for ICly suggesting train upgrades here, so check it out! Next week we'll post a poll, and the week after the upgrade will be implemented.

The updates to the Setting page to reflect this post will be made soon, so keep an eye out!]]

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