hot_mess_express (
hot_mess_express) wrote in
auroraexpress2019-01-26 04:04 pm
The Fourth Trial
Who: Heroes
When: Day 9, Midday
Where: The Dragon's Tower
Come hither, Heroes. Prove thy worth.
The earth rumbles beneath your feet with a mighty roar. This time a crumbling stone tower looms above you, unscalable and unbreachable. At the top of the tower is a single window with a single light, beckoning. The only entrance at the base is an arched wooden door which creaks in protest when you open it.
Upon entering the tower you will find yourself in a large room with high walls constructed of dark, uneven brick stone. The ceiling is so high that you cannot see anything but darkness as torches lining the walls serve as the only source of light. The room itself is achingly cold. It’s reminiscent of a dungeon… or a treasure room.
But the only treasure to be found lies in the middle of the room; a small pile of seven bracelets, each one inlaid with a beautiful jewel corresponding to each team’s color. It may be fairly obvious, but just in case anyone is slow on the uptake:
“What is it that you treasure in this world? What are you willing to give up? Until you can decide that much, you will not be allowed to leave this room. It matters not to me if you rot in here.
However, I will tell you this much; should you decide who among you is most precious, only they may bear the weight of your altruism.”
Mingle | Pre-Game Rules | Hostages | Rooms | Endgame
When: Day 9, Midday
Where: The Dragon's Tower
Come hither, Heroes. Prove thy worth.
The earth rumbles beneath your feet with a mighty roar. This time a crumbling stone tower looms above you, unscalable and unbreachable. At the top of the tower is a single window with a single light, beckoning. The only entrance at the base is an arched wooden door which creaks in protest when you open it.
Upon entering the tower you will find yourself in a large room with high walls constructed of dark, uneven brick stone. The ceiling is so high that you cannot see anything but darkness as torches lining the walls serve as the only source of light. The room itself is achingly cold. It’s reminiscent of a dungeon… or a treasure room.
But the only treasure to be found lies in the middle of the room; a small pile of seven bracelets, each one inlaid with a beautiful jewel corresponding to each team’s color. It may be fairly obvious, but just in case anyone is slow on the uptake:
“What is it that you treasure in this world? What are you willing to give up? Until you can decide that much, you will not be allowed to leave this room. It matters not to me if you rot in here.
However, I will tell you this much; should you decide who among you is most precious, only they may bear the weight of your altruism.”
Mingle | Pre-Game Rules | Hostages | Rooms | Endgame

no subject
[BAFFLING PINK WOMAN ONE AND TWO--]
She didn't remember her name. When I asked her if she wanted to choose a placeholder one for herself, she refused.
no subject
no subject
[a beat]
Jumpy.
[understatement]
no subject
no subject
[tilts his head, tugging on a unicorn ear]
But if we have to sharing living space with her, I'd rather she learn to feel comfortable around us.
no subject
no subject
[taps his finger against his upper arms, which are folded across his chest]
The last thing I'd suggest is tiptoeing around her, though.
no subject
no subject
[trailing off]
[. . . he's, like. halfway joking, and halfway not]
no subject
no subject
Just "Wildcat?" Or are we looking for specific breeds, here?
no subject
1/2
no subject
no subject
[Do you not like panthers....??]
....Yes, not cougar. [why does he know what a cougar is??] Lynx then.
no subject
We'll run it by her the next time we get the chance.
no subject