hot_mess_express (
hot_mess_express) wrote in
auroraexpress2019-01-26 04:04 pm
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The Fourth Trial
Who: Heroes
When: Day 9, Midday
Where: The Dragon's Tower
Come hither, Heroes. Prove thy worth.
The earth rumbles beneath your feet with a mighty roar. This time a crumbling stone tower looms above you, unscalable and unbreachable. At the top of the tower is a single window with a single light, beckoning. The only entrance at the base is an arched wooden door which creaks in protest when you open it.
Upon entering the tower you will find yourself in a large room with high walls constructed of dark, uneven brick stone. The ceiling is so high that you cannot see anything but darkness as torches lining the walls serve as the only source of light. The room itself is achingly cold. It’s reminiscent of a dungeon… or a treasure room.
But the only treasure to be found lies in the middle of the room; a small pile of seven bracelets, each one inlaid with a beautiful jewel corresponding to each team’s color. It may be fairly obvious, but just in case anyone is slow on the uptake:
“What is it that you treasure in this world? What are you willing to give up? Until you can decide that much, you will not be allowed to leave this room. It matters not to me if you rot in here.
However, I will tell you this much; should you decide who among you is most precious, only they may bear the weight of your altruism.”
Mingle | Pre-Game Rules | Hostages | Rooms | Endgame
When: Day 9, Midday
Where: The Dragon's Tower
Come hither, Heroes. Prove thy worth.
The earth rumbles beneath your feet with a mighty roar. This time a crumbling stone tower looms above you, unscalable and unbreachable. At the top of the tower is a single window with a single light, beckoning. The only entrance at the base is an arched wooden door which creaks in protest when you open it.
Upon entering the tower you will find yourself in a large room with high walls constructed of dark, uneven brick stone. The ceiling is so high that you cannot see anything but darkness as torches lining the walls serve as the only source of light. The room itself is achingly cold. It’s reminiscent of a dungeon… or a treasure room.
But the only treasure to be found lies in the middle of the room; a small pile of seven bracelets, each one inlaid with a beautiful jewel corresponding to each team’s color. It may be fairly obvious, but just in case anyone is slow on the uptake:
“What is it that you treasure in this world? What are you willing to give up? Until you can decide that much, you will not be allowed to leave this room. It matters not to me if you rot in here.
However, I will tell you this much; should you decide who among you is most precious, only they may bear the weight of your altruism.”
Mingle | Pre-Game Rules | Hostages | Rooms | Endgame
Re: MINGLE
Oh, they're not usually like this?
Re: MINGLE
The tower's new.
Re: MINGLE
[pauses and stares up at him for a long moment...........................]
[...makes "pick me up" arms]
Re: MINGLE
[blinks at her
then grins and stoops to pick her up easily, shifting her so she can just like, sit in the crook of his elbow comfortably. he's huge, it's a nice shift in perspective.]
This good?
Re: MINGLE
Better.
[...she's a little clipped about it tho...]
Re: MINGLE
Right. Just lemme know when you want down.
Re: MINGLE
...Our new friend seems aware of the risks of accepting the bracelet, so I suppose that's the plan?
Re: MINGLE
Yeah. Let's support him as best we can.
Re: MINGLE
...Are you expecting anything in particular? I haven't been able to attend any previous events, as you know.
Re: MINGLE
Re: MINGLE
...Little use in attempting to plan ahead, then.
Re: MINGLE
Basically. We'll have to take things as they come.