Aurora Express Mods (
trainmasters) wrote in
auroraexpress2019-01-15 10:48 pm
Event: A Prelude
Who: Everyone!
When: Day 8, evening
Where: around
[It's a beautiful evening in the jungle tonight. It's warmer than usual, and some new plants have appeared, black vines that climb up the trees near the Aurora, opening hundreds of tiny white flowers that glow in the darkness. They let of a sweet smell that's soothing like a chamomile tea, and are filled with a dew that, if consumed, leaves characters feeling relaxed and just a little more likely to act on positive impulses.
However, the vines of this plant aren't so harmless. When broken they drip a milky white substance which irritates the skin, leaving red welts that burn and last anywhere from an hour to a full day, depending on how long the substance is in contact. Eating this won't kill you but it'll give you really intense heartburn and nausea for a few hours.
Additionally, if you're walking around in the nearby jungle, you might trip over one of the small cracks that have appeared in the forest floor. Mostly they're not visible underneath the grass and underbrush, but the bigger ones have caused a slight unevenness in the ground that can catch careless toes. There doesn't seem to be any particular pattern or origin to the cracks, nor do they have any other affect on their surroundings. They're just there, suddenly, in a roughly 100-foot radius from the train.
But there's plenty of reason to ignore these natural phenomenon, because there are some new teammates waking up in your carriages! In response to this new wave of arrivals, existing players will hear a cute jingling ringtone come from their Chain. Upon checking, the screen displays... a silly animation of balloons and confetti and the words "WELCOME NEW HEROES", which goes away on its own after a few seconds or when characters tap it. The same display is shown on the big screen in the lounge, in which trays full of colourful drinks have mysteriously appeared. The drinks taste like Kool-Aid and change some part of you the corresponding colour -- pink hair, blue skin, purple eyes, or maybe just a literal green thumb!]
[[OOC NOTE: Newbies can review the arrival scenario on the navigation page if necessary. The drinks in the lounge come in any colour you want, and cause colour shift in whatever and however large an area you want. It could just be a strand of hair or it could be your entire body, whatever you feel like playing with.]]
When: Day 8, evening
Where: around
[It's a beautiful evening in the jungle tonight. It's warmer than usual, and some new plants have appeared, black vines that climb up the trees near the Aurora, opening hundreds of tiny white flowers that glow in the darkness. They let of a sweet smell that's soothing like a chamomile tea, and are filled with a dew that, if consumed, leaves characters feeling relaxed and just a little more likely to act on positive impulses.
However, the vines of this plant aren't so harmless. When broken they drip a milky white substance which irritates the skin, leaving red welts that burn and last anywhere from an hour to a full day, depending on how long the substance is in contact. Eating this won't kill you but it'll give you really intense heartburn and nausea for a few hours.
Additionally, if you're walking around in the nearby jungle, you might trip over one of the small cracks that have appeared in the forest floor. Mostly they're not visible underneath the grass and underbrush, but the bigger ones have caused a slight unevenness in the ground that can catch careless toes. There doesn't seem to be any particular pattern or origin to the cracks, nor do they have any other affect on their surroundings. They're just there, suddenly, in a roughly 100-foot radius from the train.
But there's plenty of reason to ignore these natural phenomenon, because there are some new teammates waking up in your carriages! In response to this new wave of arrivals, existing players will hear a cute jingling ringtone come from their Chain. Upon checking, the screen displays... a silly animation of balloons and confetti and the words "WELCOME NEW HEROES", which goes away on its own after a few seconds or when characters tap it. The same display is shown on the big screen in the lounge, in which trays full of colourful drinks have mysteriously appeared. The drinks taste like Kool-Aid and change some part of you the corresponding colour -- pink hair, blue skin, purple eyes, or maybe just a literal green thumb!]
[[OOC NOTE: Newbies can review the arrival scenario on the navigation page if necessary. The drinks in the lounge come in any colour you want, and cause colour shift in whatever and however large an area you want. It could just be a strand of hair or it could be your entire body, whatever you feel like playing with.]]

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...This isn't a good idea.
[kinda wants to do it anyway, though.]
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[Not that she has enough cloth, because she's saving sparks. sigh.
She takes a drink, and her ears turn bright violet - but she can't see them.
She sets the glass down, pulls a lock of hair into her vision - hm, no, still black - then takes off one of her gloves to see if it's gotten her hands.]
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Oh my gosh, it got your ears!
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[Freezes, then starts casting her eyes around for a mirror. Hecccccck]
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[digging out her Chain and passing it over, in selfie-mode on the camera]
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[Turning her head back and forth to see both ears.]
Why couldn't I have gotten hair? This looks ridiculous.
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[Emilia shoots a glance at the purple drink, calculating - then takes another sip.
Purple nose this time.]
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Are you going to turn everything purple??
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[Another sip. Nothing visible. She peeks under the neckline of her dress and grimaces.]
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[Chugging is so...undignified. But so is this whole situation.
She drinks the glass as fast as she can without spilling. Purple creeps up her neck.]
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Mmph. Couldn't just have it be ears.
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Yes. Yes it is. ...I hope it's not permanent.
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Not good to stand out in my profession, either.
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[and the organization she works for has been committing war crimes.]
How does yours work?
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I don't do anything with memory or with humans, though.
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[Shakes head.]
Probably because it's almost always humans. Humans and horses are the easiest, it's rare to see someone study the anatomy of something else closely enough to raise it.
[Then, after a moment of consideration:] And rats. But they're mostly used to teach newbies.
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Your group raises wyrms, and that's legal.
[hasn't even considered that Eliza could be raising them alone. Emilia has never heard of a frostwyrm or magmawyrm being raised by less than thirty people working together.]
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body horror ment
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(medical horror ment)
Re: (medical horror ment)
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