Aurora Express Mods (
trainmasters) wrote in
auroraexpress2019-01-15 10:48 pm
Event: A Prelude
Who: Everyone!
When: Day 8, evening
Where: around
[It's a beautiful evening in the jungle tonight. It's warmer than usual, and some new plants have appeared, black vines that climb up the trees near the Aurora, opening hundreds of tiny white flowers that glow in the darkness. They let of a sweet smell that's soothing like a chamomile tea, and are filled with a dew that, if consumed, leaves characters feeling relaxed and just a little more likely to act on positive impulses.
However, the vines of this plant aren't so harmless. When broken they drip a milky white substance which irritates the skin, leaving red welts that burn and last anywhere from an hour to a full day, depending on how long the substance is in contact. Eating this won't kill you but it'll give you really intense heartburn and nausea for a few hours.
Additionally, if you're walking around in the nearby jungle, you might trip over one of the small cracks that have appeared in the forest floor. Mostly they're not visible underneath the grass and underbrush, but the bigger ones have caused a slight unevenness in the ground that can catch careless toes. There doesn't seem to be any particular pattern or origin to the cracks, nor do they have any other affect on their surroundings. They're just there, suddenly, in a roughly 100-foot radius from the train.
But there's plenty of reason to ignore these natural phenomenon, because there are some new teammates waking up in your carriages! In response to this new wave of arrivals, existing players will hear a cute jingling ringtone come from their Chain. Upon checking, the screen displays... a silly animation of balloons and confetti and the words "WELCOME NEW HEROES", which goes away on its own after a few seconds or when characters tap it. The same display is shown on the big screen in the lounge, in which trays full of colourful drinks have mysteriously appeared. The drinks taste like Kool-Aid and change some part of you the corresponding colour -- pink hair, blue skin, purple eyes, or maybe just a literal green thumb!]
[[OOC NOTE: Newbies can review the arrival scenario on the navigation page if necessary. The drinks in the lounge come in any colour you want, and cause colour shift in whatever and however large an area you want. It could just be a strand of hair or it could be your entire body, whatever you feel like playing with.]]
When: Day 8, evening
Where: around
[It's a beautiful evening in the jungle tonight. It's warmer than usual, and some new plants have appeared, black vines that climb up the trees near the Aurora, opening hundreds of tiny white flowers that glow in the darkness. They let of a sweet smell that's soothing like a chamomile tea, and are filled with a dew that, if consumed, leaves characters feeling relaxed and just a little more likely to act on positive impulses.
However, the vines of this plant aren't so harmless. When broken they drip a milky white substance which irritates the skin, leaving red welts that burn and last anywhere from an hour to a full day, depending on how long the substance is in contact. Eating this won't kill you but it'll give you really intense heartburn and nausea for a few hours.
Additionally, if you're walking around in the nearby jungle, you might trip over one of the small cracks that have appeared in the forest floor. Mostly they're not visible underneath the grass and underbrush, but the bigger ones have caused a slight unevenness in the ground that can catch careless toes. There doesn't seem to be any particular pattern or origin to the cracks, nor do they have any other affect on their surroundings. They're just there, suddenly, in a roughly 100-foot radius from the train.
But there's plenty of reason to ignore these natural phenomenon, because there are some new teammates waking up in your carriages! In response to this new wave of arrivals, existing players will hear a cute jingling ringtone come from their Chain. Upon checking, the screen displays... a silly animation of balloons and confetti and the words "WELCOME NEW HEROES", which goes away on its own after a few seconds or when characters tap it. The same display is shown on the big screen in the lounge, in which trays full of colourful drinks have mysteriously appeared. The drinks taste like Kool-Aid and change some part of you the corresponding colour -- pink hair, blue skin, purple eyes, or maybe just a literal green thumb!]
[[OOC NOTE: Newbies can review the arrival scenario on the navigation page if necessary. The drinks in the lounge come in any colour you want, and cause colour shift in whatever and however large an area you want. It could just be a strand of hair or it could be your entire body, whatever you feel like playing with.]]

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[really, he seems more preoccupied with headbutting Eliza for attention like a giant needy cat]
Dragonwolf is the common name for this kind of dragon. They were terrestrial pack-hunters, thus "wolves". Oh! He does still have wings though. They're too small for flying, so we think they were probably used for signaling, like how lizards use their dewlaps or how birds show off.
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How many kinds of dragons are there?
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[for a shadow, he's surprisingly solid— a perk of being an undead petting a ghost. it feels not unlike petting an oversized lizard or crocodile, all scales and armored spikes, and his skin is living warm]
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[A long long long time ago, she wanted to be a zoologist.
Then, quiet, to Isildur:] Hello.
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[Isildur shakes his head in a greeting, silently rattling almost-invisible spines, and shoves at her hands for attention. hi hi hi!]
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What kind of experiments do you do?
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That would make things hard. Would it be more effective to work with modern remains?
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Effective how? Isildur's species is extinct, so there's no modern remains to study. It's not an option for me.
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[Gentler pets.]
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[She doesn't say it, but a significant problem for the Forsaken is just keeping most of the populace motivated to keep living on in a body that will always feel wrong and be repellent to everyone including themselves.
The means by which the Dark Lady keeps up "morale" is something Emilia has never agreed with, but keeps to herself.]
Do they like each other? ... Can I meet the others? Is it any strain to keep them manifested physically?
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[Isildur lifts his head, stepping over to shoulder against Eliza, picking up on her distress. neither of them like being without the other familiars.]
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I'm missing my ... familiar, too. I don't know how many sparks I'll need if he counts as a person.
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[Her face twists, her gaze fixed on the same patch of ghost shoulder she's been petting.]
Abominations are dangerous to everyone around them if they're not kept occupied, but when it comes to judgement they're like children. They'll follow someone they trust, and that's how we keep them safe and occupied.
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body horror ment
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[she doesn't seem horrified or disgusted so much as just completely bewildered]
You have a construct of humans and animals together, and he's stable? Seperating humans— I might be able to help you with that? If our necromatic systems are compatible, I do a lot with composites, two of my familiars are, but... He's really stable?? The summoning hasn't collpased?
(medical horror ment)
Re: (medical horror ment)
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