schrodingerscockroach: (Default)
Agent Washington ([personal profile] schrodingerscockroach) wrote in [community profile] auroraexpress2019-09-11 09:58 pm

(no subject)

Who: OPEN
When: Day 41, Afternoon
Where: Wherever

[Tis a mingle. Go henceforth and socialize.]
bowtiedbones: (94)

[personal profile] bowtiedbones 2019-09-22 06:44 pm (UTC)(link)
Nope! These guys were Ice Age predators. Big prey, big dragonwolves.

[despite being a skeleton, there’s a great whuff of warm air when he sniffs]
bowtiedbones: (93)

[personal profile] bowtiedbones 2019-09-23 04:18 am (UTC)(link)
They're the oldest of my familiars, and about as old as I can summon. And no fur, just skin and scales.

[Isolde swings her big head over, jostling with Isildur for attention. pet ME pet me also.]
bowtiedbones: (53)

[personal profile] bowtiedbones 2019-09-23 04:54 am (UTC)(link)
They could tolerate winter pretty well, but these specimens are from the west coast. Even at the last glacial maximum when the landmass was 30% ice, California and really most of America was free of the ice sheets.
bowtiedbones: (43)

[personal profile] bowtiedbones 2019-09-23 05:47 am (UTC)(link)
Sure, but they're dragons, not lizards. Magical creatures can have increased tolerances.

There was a lot of ice and some of the deepest glaciers were over two miles thick, but actually many areas were affected less by the physical presence of ice and more by increased aridity. The cooler temperatures and the drop in sea level did a lot to the weather.
bowtiedbones: (22)

[personal profile] bowtiedbones 2019-09-24 10:27 pm (UTC)(link)
Magic and some key changes to metabolism and fat distribution. These guys were very active hunters.

I can draw you a map of the ice distribution if you want it. There were some very interesting changes to the coastline and lake formation that accompanied the glaciers.
bowtiedbones: (93)

[personal profile] bowtiedbones 2019-09-24 11:48 pm (UTC)(link)
Well, basically the important thing is that these guys weren't in a glacial area, at least not their hosts.
bowtiedbones: (52)

[personal profile] bowtiedbones 2019-09-25 03:44 am (UTC)(link)
[going back over to the deer]

Host means their bones. They're both made of an conglomeration of soul fragments that may or may not include the original residing soul, but regardless they hold no specific memory of any of their past lives except for what's instinctive or held in common between the pieces. Isolde and Isildur are effectively new, independent beings.
bowtiedbones: (22)

[personal profile] bowtiedbones 2019-09-26 12:57 am (UTC)(link)
[picking up the red chalk and getting one of the many many white pieces just scattered around her lab to make some quick markings on the deer. dotted "cut here" lines in white and more arcane symbols in red.]

I have some theories that could have played a role in their effectiveness of their bindings and the success I've had with calling them long-distance as ghosts, but when I cast their initial summonings I didn't set a focus for any particular soul or group of souls. I do an open broadband casting that's species-limited, of course, but otherwise will collect from any location or age so long as the power levels and the cooperativity balance out.
bowtiedbones: (32)

[personal profile] bowtiedbones 2019-09-26 01:17 am (UTC)(link)
Oh, I call it a ghost when I summon Isildur independent of his bones, but the whole sort of... lingering spirit of the deceased idea of a ghost? That's not really much of a thing outside of ER necromancy. Our souls begin decaying very quickly, and you need a really particular set of skills to engage a haunting, and even then most methods are suuuuper frowned up upon now.
bowtiedbones: (53)

[personal profile] bowtiedbones 2019-09-26 01:50 am (UTC)(link)
It's inhumane. Can you lift the deer by its legs for me?
bowtiedbones: (3)

[personal profile] bowtiedbones 2019-09-26 04:09 am (UTC)(link)
Ten to twelve-thousand years is my upper limit, and that really needs a quality specimen and my familiars' support. I haven't tested my limits with distance to that extreme a degree, since the cost of the flight to a closer summoning location would be worth the reduction in risk. Even being a few hundred miles out of their original range can add a lot of difficulty, and that really stacks when it's something extinct... Like I can summon a common pigeon with really no effort at all. There's more time spent drawing the circle than there is on the calling. But a teratorn takes hours and hours.

[without breaking a beat as she starts on disemboweling the deer]
Edited 2019-09-26 04:09 (UTC)
bowtiedbones: (22)

[personal profile] bowtiedbones 2019-09-30 07:30 pm (UTC)(link)
[piling the organs into a bin to the side and shooing away her suddenly VERY interested familiars. they may be skeletons but instincts want those snacks.]

No, greedy butts, you'll make a mess. Later— Teratornithidae is a family of extinct vulture relatives. Rocs are bigger, but for non-magical animals, they were some of the biggest flighted birds around. If not the biggest! I've been working with one for a locomotion study, since there's still some work to be done on figuring out how exactly they got airborne and how agile they were on the ground.
bowtiedbones: (79)

[personal profile] bowtiedbones 2019-10-01 02:45 am (UTC)(link)
Unfortunately, I have neither the loaned teratorn skeleton, the notes, the cameras, nor the motion-tracking computer programs with me. I do a lot of work where I summon something so it can participate in someone else's study.

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