trainmasters: (Default)
Aurora Express Mods ([personal profile] trainmasters) wrote in [community profile] auroraexpress2020-01-16 02:14 am

INTROS + MONTHLIES

Who: newbies + everyone
When: Day 56, late morning
Where: The Aurora and surrounding area

[Yet again this morning, you get an announcement on your Chain:
WELCOME NEW HEROES
Newbies are waking up in their rooms, in pyjamas or in nondescript team-coloured underwear. As usual they get the basic welcome message, as well as a prompt to view the IC guide.

When you're done welcoming them, or while you're at it, you'll notice that while clocks say it's late morning, the sun has still not risen. As it was on the first Star, the sky remains dark and empty and the air somewhat cold. Not cold enough for the frost you see on the windows, though...

From a distance, the frost looks like a typical wintery pattern of ice, beautiful and delicate. But on inspection it's not frost at all -- it's a sugary mold climbing up the sides of the train and, outside the immediate clearing, growing in thick fuzzy patches on the trees and bushes.

Touching or inhaling this mold will cause your skin to start to crystallize painfully into sugar. Physical affection will heal you, but it'll also give you a psychic link to the person you touched. For a few hours you can sense eachothers emotions, and in some cases even share thoughts or memories.

The mold will last for the remainder of the OOC month, but who knows what else tomorrow will bring!]
shintaiprotagonist: (neutral fondness)

[personal profile] shintaiprotagonist 2020-01-22 03:11 am (UTC)(link)
[watching this with great interest, and letting her work without comment now that she's in the final prep stage]
bowtiedbones: (21)

[personal profile] bowtiedbones 2020-01-22 03:27 am (UTC)(link)
[stoops down to close the circle, activating the array. magic runs from eliza and lori into the pattern, cycling like water in a system. nothing's happening to the bones yet, but they're waiting, enticing.]

It might take a little while. Snakes aren't hard to find, but they have a long way to travel.
shintaiprotagonist: (public smile)

[personal profile] shintaiprotagonist 2020-01-22 06:20 am (UTC)(link)
From the previous star, unless I misremember?

[that's sure nothing like the necromancy he knows, but it's fascinating regardless]
bowtiedbones: (27)

[personal profile] bowtiedbones 2020-01-23 01:04 am (UTC)(link)
That's right. I'm using one of the corrupted skeletons. They're a little harder for the souls to attach to, but they're very robust and I have more corrupt skeletons than I do purified ones on account of how aggressive they were.
shintaiprotagonist: (neutral fondness)

[personal profile] shintaiprotagonist 2020-01-23 02:07 am (UTC)(link)
Does the corruption linger in the bones and affect the souls, or is it simply a residual effect of the differences in structure?
bowtiedbones: (52)

[personal profile] bowtiedbones 2020-01-23 02:13 am (UTC)(link)
In this case it's a structural difference, but the dead from that star have been purified. I don't believe there's any corruption lingering in the bones, but I have had to take measures so that the mismatch doesn't create a vulnerability that can be taken advantage of by new corruption.
bowtiedbones: (32)

[personal profile] bowtiedbones 2020-01-23 02:29 am (UTC)(link)
The original attempts I had every bone papered and scripted, but those weren't necessary as we got more of the star purified and I was able to set locational limits for where to draw souls from. And now that the whole thing is purified, they really only need a modified version of the framework used for incomplete or near-species skeleton composites.
shintaiprotagonist: (public smile)

[personal profile] shintaiprotagonist 2020-01-23 02:35 am (UTC)(link)
[nods, fascinated]

And these frameworks are standardized, I take it?
bowtiedbones: (79)

[personal profile] bowtiedbones 2020-01-23 02:44 am (UTC)(link)
More or less, yeah. Like for your common domestics, cats or horses or whatever, those have textbook frameworks.

[Lori clacks her beak loudly, interrupting. over in the array a shining net of Eliza's magic/soul is tightening around the skeleton, wrapping something into the shape of a snake]
Edited 2020-01-23 02:45 (UTC)
shintaiprotagonist: ([sorcery] invocation)

[personal profile] shintaiprotagonist 2020-01-23 02:47 am (UTC)(link)
[he straightens, attention caught by that; his magesight technique, the Essence-Dissecting Stare, is comprehensive enough to show him the immaterial and the soul as well as the movement of sorcery, and he's determined not to miss any of this]
bowtiedbones: (27)

[personal profile] bowtiedbones 2020-01-23 03:43 am (UTC)(link)
[and there is a soul! at first, perhaps weirdly, the soul is in pieces, small scraps drifting in and out of the closing net until what's left has the shape of single whole soul, all held comfortably together by the now secure net and locked into its bones.

a piece of spellwork flickers and the skeleton lifts its head, two bright sparks glittering to life in its empty eye sockets]

And there we go! Welcome, Amber!
bowtiedbones: (19)

[personal profile] bowtiedbones 2020-01-24 04:09 am (UTC)(link)
[the array go quiet and unpowered, and Eliza scuffs the outer lines of the summoning circle and the ward around Xian before going to pick up her new snakey friend. Amber is still wrapped in spellwork and the net, though nowhere near as tightly bound as Lori is.]

Do you want to hold her? She slithers like a real snake, no scales or muscle required!
shintaiprotagonist: (true smile)

[personal profile] shintaiprotagonist 2020-01-24 06:22 am (UTC)(link)
I'd be happy to.

[offers her an arm to climb]
bowtiedbones: (51)

[personal profile] bowtiedbones 2020-01-26 02:31 am (UTC)(link)
[hols out Amber and she slithers right onto his arm, perfectly trusting. there's a half-realized sensation of scales gripping and moving, though of course she's only bone.]

She's a summons, so she has good behavior, but remember for snakes: no sudden movements.
shintaiprotagonist: (public smile)

[personal profile] shintaiprotagonist 2020-01-26 02:40 am (UTC)(link)
Of course.

[moving slowly, pets her skull with a fingertip, if she lets him]
bowtiedbones: (63)

[personal profile] bowtiedbones 2020-01-26 03:16 am (UTC)(link)
[:o allows]

She doesn't have any venom, either. That doesn't stay with the bones.
shintaiprotagonist: (public smile)

[personal profile] shintaiprotagonist 2020-01-26 03:27 am (UTC)(link)
[petpet]

Can you communicate with her?
bowtiedbones: (22)

[personal profile] bowtiedbones 2020-01-26 03:46 am (UTC)(link)
Yep! She'll do anything I ask of her.
bowtiedbones: (27)

[personal profile] bowtiedbones 2020-01-26 11:15 pm (UTC)(link)
She’s not a familiar so there’s some limitations, but she’s way above the level of an average snake. It’s her connection to me that keeps her extant, so she’s instinctively faithful to it.
shintaiprotagonist: (neutral fondness)

[personal profile] shintaiprotagonist 2020-01-27 02:07 am (UTC)(link)
Her instincts remain, then, to some extent? Though I suppose that's only natural, given the composition of her soul.
bowtiedbones: (22)

[personal profile] bowtiedbones 2020-01-27 03:57 pm (UTC)(link)
Oh, absolutely! If they didn't retain any of their original natures, that would be most of the reason for summoning gone.
shintaiprotagonist: (neutral fondness)

[personal profile] shintaiprotagonist 2020-01-28 02:45 am (UTC)(link)
[nods]

When I think of necromancy, the craft of animation does not involve the soul at all, though some instincts will remain, if my intuition is correct. But I think I am a mere initiate of the art, and those more skilled than I might answer differently.

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