[Angel] (
fairwind) wrote in
auroraexpress2020-01-04 08:58 pm
Entry tags:
Origin Star Finale: Session 2
Who: explorers
When: Day 54, noon
Where: The Final Island
[At nearly noon, Thyme's airship returns from the island with the first session's explorers. Everyone receives a chain message:
Those who wish to go looking for the second totem can now board the airship. It waits around 20 minutes -- long enough for a quick break for those who are going twice in a row -- but then heads off again with its new crew. Along the way, everyone gets a lecture:]
Okay, for everyone who missed it the last time, here are the rules:
You're not looking for a monster to beat up. You're looking for a totem, that you'll have to deactivate by showing positive emotions. Any creatures you meet on the way can also be beaten with good feelings. Some can be killed, but that's not purifying the soul, so try to avoid it.
[When you arrive, it's at a damp sea cave. The airship hovers over the water, leaving you access to the only viable ground -- a narrow, salt-crusted stairway leading up into a tower.]
When: Day 54, noon
Where: The Final Island
[At nearly noon, Thyme's airship returns from the island with the first session's explorers. Everyone receives a chain message:
Time for round two. If you want to go, gather up.
Those who wish to go looking for the second totem can now board the airship. It waits around 20 minutes -- long enough for a quick break for those who are going twice in a row -- but then heads off again with its new crew. Along the way, everyone gets a lecture:]
Okay, for everyone who missed it the last time, here are the rules:
You're not looking for a monster to beat up. You're looking for a totem, that you'll have to deactivate by showing positive emotions. Any creatures you meet on the way can also be beaten with good feelings. Some can be killed, but that's not purifying the soul, so try to avoid it.
[When you arrive, it's at a damp sea cave. The airship hovers over the water, leaving you access to the only viable ground -- a narrow, salt-crusted stairway leading up into a tower.]

START
I'll stay here while you go in. If you need to escape I'll get you out, but we need you to succeed so don't give in too fast. If you fail here, you might all die anyway.
[You can proceed into the first floor. If you need to heal or leave, return here.]
Re: START
no subject
[ you can hear the dry, dry sarcasm to that statement.
hopefully she's not the first one heading in because NO WAY, SHE DOESN'T WANT TO GO FIRST, she is a non-combatant that doesn't fight!!! ]
no subject
Re: START
[But she's proceeding to the first floor.]
Re: START
Re: START
Re: START
O-okay...! Then I'll head out now! As they say, it's best to just dive in, right?