hot_mess_express (
hot_mess_express) wrote in
auroraexpress2019-07-27 02:29 pm
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Entry tags:
The Fifteenth Trial
Who: Gather, Heroes
When: Day 36
Where: A Trial! A Trial in a Castle!(?)
[Lightning flashes across the sky, thunder rolls, the dramatic chords of some music flare to life in a strong tempo, over-dramatic and intense.
The setting is a gothic castle, night time, with lightning but no rain, a wolf howls with dramatic timing, bats flutter past you as you enter the great hall through massive wooden doors. It's stone, hung with tapestries and lit by odd torches, and the music swells until a booming voice announces;]
Welcome, heroes! Prove your worth! Show me how well you know each other!
[Six doors in six different colors lead to six different rooms, you can only enter the room matching your team color.]
Rules | Rooms | Winners and Endgame
When: Day 36
Where: A Trial! A Trial in a Castle!(?)
[Lightning flashes across the sky, thunder rolls, the dramatic chords of some music flare to life in a strong tempo, over-dramatic and intense.
The setting is a gothic castle, night time, with lightning but no rain, a wolf howls with dramatic timing, bats flutter past you as you enter the great hall through massive wooden doors. It's stone, hung with tapestries and lit by odd torches, and the music swells until a booming voice announces;]
Welcome, heroes! Prove your worth! Show me how well you know each other!
[Six doors in six different colors lead to six different rooms, you can only enter the room matching your team color.]
Rules | Rooms | Winners and Endgame
Rules
In order to protect the other teams you must display “knowledge of those you wish to protect” which comes in the form of selecting objects to send to each team. Each object will correspond to a trait that at least one member of that team has. The objects and their traits will be listed in your rooms.
You can only send one object to each team.
There will be more objects than teams. Only one object is the correct choice for each team, even if other objects may fit traits for that team.
Any team that has all five correct objects sent to them at the end will win.
Any team that sends all five objects correctly will win.
For each incorrect object a team has been sent they will be punished regardless of if they sent correct objects or won on the merit of sending correct objects.
It is possible to win and still receive maximum punishment.
It is possible for all teams to lose.
Powers are off.